Max Schneider
Software Developer
I build for mobile, AI & gaming
I'm a software developer with a Bachelor's in Media Computer Science and a focus on Computer Vision. I enjoy building things that are visual — from mobile apps for iOS and Android, through image analysis, classification and segmentation, to immersive games in Unity.
My interests span across AI, deep learning, and creative coding. Whether it's training neural networks, designing intuitive user interfaces, or prototyping game mechanics, I love turning ideas into interactive experiences.
How I work
Understand
I start by breaking the problem into small pieces — what is needed, who the audience is, and which constraints count. Clear goals before the first line of code.
Design
Then I sketch and prototype in Figma. Iterating on a mockup is cheaper, faster and easier to compare.
Implement
Then I build an MVP, test, keep refining and add new features. Clean code, version control and planning are what carry it to long-term success.
Get in touch
Interested in my work, or want to talk about a role? Write me.