Max Schneider

Software Developer

I build for mobile, AI & gaming

I'm a software developer with a Bachelor's in Media Computer Science and a focus on Computer Vision. I enjoy building things that are visual — from mobile apps for iOS and Android, through image analysis, classification and segmentation, to immersive games in Unity.

My interests span across AI, deep learning, and creative coding. Whether it's training neural networks, designing intuitive user interfaces, or prototyping game mechanics, I love turning ideas into interactive experiences.

How I work

Notes and sketches from the planning stage of a project

Understand

I start by breaking the problem into small pieces — what is needed, who the audience is, and which constraints count. Clear goals before the first line of code.

A Figma canvas showing the component library and screen designs for the Vivo app

Design

Then I sketch and prototype in Figma. Iterating on a mockup is cheaper, faster and easier to compare.

A code editor open on the source of one of my projects

Implement

Then I build an MVP, test, keep refining and add new features. Clean code, version control and planning are what carry it to long-term success.

Get in touch

Interested in my work, or want to talk about a role? Write me.